Scaling a bezier curve? Modeling
This tool can only decimate Bézier curves. Converts the spline to a NURBS type. Remember that when a 2D curve is closed, it creates a renderable flat face. This means thatAlt-C may actually join two curves instead of closing a single curve! This action only works on the original starting control point or the last control point added.Deleting a segment(s) does not change how the action applies;it still operates only on the starting and last control points. Is the same Bézier curve open and closed.
Scaling a bezier curve?
- Converts the spline to a Catmull Rom type.
- The Decimate Curve operator reduces the number of control pointswhile trying to maintain the curves original shape.This operator works similar to its mesh counterpart.
- Separates curve objects that are made of multiple distinct curves into their own objects.
- For more details on spline types, see theSpline Types documentation.
- This action only works on the original starting control point or the last control point added.Deleting a segment(s) does not change how the action applies;it still operates only on the starting and last control points.
- Your curves all seem to be simple segments.
Set Curve Type¶
Like other elements in Blender, curve control points and handles can bemoved, rotated, or scaled as described inBasic Transformations. I would like to scale the curve segments using their pivot points I’m certainly not competent to say definitively what can and can’t be done in Blender.That said, I find it hard to imagine what behavior you expect for curves that aren’t simple segments. Thanks Picto, this is not real case, it is just theoretical https://www.jungli-win.nl/ modeling question, it should be working for all kind of curves and segments.Set Spline Type¶
Specifies the target spline type. Extrudes points by duplicating the selected points, which then can be moved,and connecting those points back to the original curve creating a continuous curve. If only a handle is selected, the full point will be duplicated too.The copy is selected so you can move it to another place. The Radius allows you to directly control the width of the extrusion along the “spinal” curve.The radius will be interpolated from point to point (you can check it with the normals).The Radius of the points is set using the Radius transform tool.- The Spin operator only works for one dimensional surface objects.Its use for curves is currently not possible,the full feature is documented in Surface editing.
- When converting a NURBS spline to Bézier, at least six points are required.If the number of points is not a multiple of three, the spline will be truncated.
- If that’s the case, you can temporarily convert them into objects and scale in edge mode with individual origins pivot.
- Includes handle information during the conversion process.
- Is the same Bézier curve open and closed.
